Slime

Tier S+

races — Sailor Piece

Stats

rarity Mythical
type Race
passive Effect +70% Max HP, +65% DMG, +17% Sword DMG Multi, +3% Lifesteal, +10% DMG Reduction

Slime

Slime is a Mythical race ranked S+ Tier in Sailor Piece. It provides +70% Max HP, +65% Damage, +17% Sword DMG Multiplier, +3% Lifesteal, and +10% DMG Reduction. Slime is one of the most balanced S+ races, offering a complete package of offense, defense, and sustain for sword-focused builds.

How to Obtain

  • Race Reroll: Use Race Rerolls at the Race NPC. Mythical rarity has less than 1% roll chance.
  • Codes: Many active codes provide Race Rerolls.

Stats

BonusValue
Max HP+70%
Damage+65%
Sword DMG Multi+17%
Lifesteal+3%
DMG Reduction+10%
RarityMythical
Roll ChanceLess than 1%
TierS+

Passive Abilities

  • +70% Max HP: High health pool for endgame content.
  • +65% Damage: Strong overall damage output.
  • +17% Sword DMG Multiplier: Solid sword build synergy.
  • +3% Lifesteal: Heals 3% of damage dealt, providing sustain.
  • +10% DMG Reduction: Reduces incoming damage, boosting survivability.

Strengths

  • Extremely well-rounded with offense, defense, and sustain
  • Complete package of all five key stats (HP, DMG, Weapon Multi, Lifesteal, DMG Reduction)
  • Excellent for difficult content where survivability matters
  • Strong sword build synergy

Weaknesses

  • Lower Sword DMG Multi (+17%) compared to SwordBlessed (+20%) and Sunborn (+20%)
  • Lower max HP and DMG than the top S+ races
  • Jack-of-all-trades but master of none
  • Extremely hard to obtain (Less than 1% roll chance)
  • Swords: Shadow Monarch (S+), Atomic (S+), True Aizen (S) — synergizes with Sword DMG Multi.
  • Fruits: Dragon (S+), Fiend (S+) — high base stats benefit fruit builds.
  • Strategy: Best for players who want a single race that works well across all content types.

Player discussion

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